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Emperor battle for dune units
Emperor battle for dune units









However, it is well-armoured and can take a beating until reinforcements arrive, and can crush infantry if the need arises. It is slow and unwieldy and will need to be protected. This armour-plated vehicle seeks out and scoops up Spice, then transports it to a Refinery for processing. Since they carry no weapons, they are extremely vulnerable on the battlefield and must be directed very carefully. When deployed, they fire a long-range mortar that deals decent damage to enemy vehicles.Ĭost: $400 | Prerequisites: Upgraded BarracksĮngineers are used to capture enemy buildings or repair friendly ones. When undeployed, Kindjal Infantrymen are slow and fire only a pistol for basic self-defence. His rate of fire leaves a lot to be desired.Ĭost: $150 | Prerequisites: Upgraded Barracks The Sniper is, expectedly, a unit which excels in taking out enemy infantrymen from afar, but is helpless against all other targets.

emperor battle for dune units

Unless massed, Light Infantry is hardly useful for anything else. Scouts are unarmed infantrymen whose stealthed suits and increased sight range allow for effective scouting.Īrmed with an assault rifle, this soldier deals reasonable damage to enemy infantry and is commonly used for early game scouting.

emperor battle for dune units emperor battle for dune units

Its special weapons are conventional high-tech armaments: the Minotaurus, the Ornithopter, and the Sonic Tank. House Atreides is the noblest and most honourable among the three major houses.











Emperor battle for dune units