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As far as everything else goes, look for the FNVEdit Training Manual. Lamont said he’s hopeful the state will soon receive approval for that program, which provides supplemental grants to state, tribal, and local governments, and certain types of private non-profits so they can recover from a storm or emergency. esp now with ALL of them merged into one plugin. Meanwhile, the governor’s request for the FEMA Public Assistance Grant Program is still pending, awaiting completion of the FEMA Preliminary Damage Assessment. It will help state agencies, local governments, and the tribal nations take steps to reduce or eliminate long-term risk from natural disasters. Lamont’s request for the FEMA Hazard Mitigation Grant Program also was approved. The White House declaration said assistance under the Federal Emergency Management Agency’s Individual Assistance Program may also include grants for temporary housing and emergency home repairs to make housing safe, accessible, and secure. According to Lamont’s request, just 8% of damaged homes in New London County and 23% in Fairfield County had flood insurance. The storm dumped as much as eight inches of rain on parts of Connecticut and caused heavy flooding. A veteran Connecticut State Police sergeant was killed after his vehicle was swept away by floodwaters. This is CBBE, you must build in BodySlide before it will appear in game. 1, drowning many victims in their homes and cars. East Coast faced surging rivers, record-breaking rain, and dozens of deaths when the remnants of Ida walloped the region on Sept. I see a wealth of mods that spruce up the gameplay and they look awesome, but what's always kept me from doing another FNV playthrough was the way they set up the mojave wasteland.A stunned U.S. Speaking of which, is there a FNV version of MMM?Īlso, how about city mods? Are there any that increase the population of towns or add any new towns?īasically I am looking for anything that makes the game world more immersive. I never used to do that in my mod setup of fallout 3, which was MMM/FWE/Wasteland Patrols (a really, REALLY great combo). I would frequently use fast travel because I could be sure there would be no interesting encounters going from A to B.
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Many had backward equipment loads even at the higher levels.pocket knives, low-end shotguns, etc.
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It seemed to be 60% creatures, 40% humanoid NPCs and outside of that drug gang (I forget the name of them), they weren't too challenging. One of the things that really disappointed me about vanilla FNV was the wasteland encounters. The game kind of fell off my radar for a bit but I decided to check in and see if this has been done yet. Many of the mods back then were in development phase and much of what I was hoping would be developed hadn't been yet.
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