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Yeah I see you point about there being more skills for finesse. Why should more skills scale of Finesse? There are two finesse skill trees and one Str skill tree, so the really disadvantaged class would be every Str-build? It is a general issue, that there are far more Int skills than from every other kind, because skill trees like Juggernaut got not picked from Kickstarters. Okey, it scales with Str, what seems a bit odd.
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Medusa head scales with Int not Str, if my memory is not mistaken. I think if Spears could backstab they would probably become too powerful with normal attacks, but I like the idea.Ī fitting replacement for the special attack of a spear would be some kind of penetration attack: Damage the target enemies and 1 enemiy in close range behind the target. I know Poly is meant to be the multi class tree but I think more skills should scale off finesse throughout the whole game, Polymorph just seems like the obvious choice. You say Medusa head shouldn't scale with Finesse as its for mages but at the moment it scales with Strength anyway, as does Tentacle lash. Though I think it would make sense to be able to backstab with any kind of piercing weapon and not only daggers, so spears and arrows aswell though it would make archers even more broken, so spears alone would probably suffice. But it would not make much sense to have a magical attack like Medusa head scale with Finesse for example. Some skills are more for warriors like tentacle, some are for mages like Medusa, some a typical scoundrel like chameleon, but most are not that specific at all. In general Polymorph is a multi-class skill tree. But a spear is a piercing weapon, not a cutting weapon, so cutting someones tendrons or even his throat would be pretty hard to achieve with a spear.īut there are many warfare skills that work similar too Bull rush and would work with a spear as well as with a two-handed strength weapon. In the end, a weapon for close combat and a weapon for throwing have to meet different criteria to be effective anyway. Joined: Oct Honestly Throwing Knife does not need a dagger.
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I also feel like a few more Scoundrel skills could get away from requiring a dagger. Considering the 'Metaporph' starting class is the only one with a spear. Looks like Bull Rush depends on your weapon type, i.
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The list of damaging skills that scale with finesse, which DO NOT require a dagger, outside of warfare skills, is basically just Chloroform and Bull Rush. Decent ones are pretty rare in shops, and even then, there are so few skills available outside of warfare. Joined: Feb Pretty sure we all feel like spear builds are pretty underwhelming.
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